Using External Secret Source With SDK
This guide shows how you can use an external secret source with the Onboardbase JavaScript SDK
Onboardbase lets you use secrets stored anywhere - not just on our servers. If you are using Onboardbase in this way, then you are using it as a Secret injector only and not as a secure store for your secrets.
You use the sourcePath
config option in the configuration object you pass to init
method call to configure an external source. For example, if you have a .env
file with secrets in the form KEY=VALUE
and you want Onboardbase SDK to inject secrets from the file into your project, you do:
Secrets.init({
sourcePath: '.env',
})
.then(() => console.log(process.env))
.catch((err) => console.log(err));
The value of source-path
can be any of these three:
- A local .env file with secrets in
KEY=VALUE
format - A JSON file in the format
{"KEY": "VALUE", "KEY2": "VALUE2"}
- A JSON Object
Using JSON File
Suppose you have a env.json
file with the following content:
{
"PORT": 3000,
"KEY": "VALUE"
}
Then you can pass it to sourcePath
as follows:
Secrets.init({
sourcePath: 'env.json',
})
.then(() => console.log(process.env))
.catch((err) => console.log(err));
Using JSON Object
You can also pass in a JSON Object as the value of sourcePath
as follows:
Secrets.init({
sourcePath: [{ KEY: "VALUE" }],
})
.then(() => console.log(process.env))
.catch((err) => console.log(err));
Updated 8 months ago